Vendor reportSemrush, 2 Jul 2026
Games and Sports categories both saw their share of US transactional SERPs with AI Overviews drop by more than half
Channel validation
Relative Change in Share of Commercial SERPs With AI Overviews by Category (Nov 2025-Apr 2026)
| Category | Share change (%) |
|---|---|
| Finance | 231.25% |
| Computer & electronics | 107.62% |
| Games | 76.66% |
| Internet & telecom | 59.12% |
| Hobbies & leisure | 52.73% |
| Food & drink | 50.82% |
| Sports | 41.89% |
| Travel | 38.64% |
| Jobs & education | 32.45% |
| News | 16.36% |
- Reader Note:
- Measured as percentage change in share over the six months to April 2026, against an average fall of 5% across the ten industries — so these two sit at the far end of that spread rather than typifying it. The report gives their change without the shares behind it, so how many points either category actually lost cannot be recovered from the figure.
- Evidence:
- Observed behaviour
- Vendor interest:
- High — This comes from a company with a commercial interest in this market, so it is not a neutral source.
- Sample:
- Analysis of more than 600,000 keywords from the Semrush U.S. desktop database, segmented by industry, search intent, and CPC, covering November 2025 to April 2026.
Good for
Getting a rough orientation, and deciding what to check yourself.
Not for
- Saying that one thing caused another, or predicting what you would get.
- This comes from a company with a commercial interest in this market, so it is not a neutral source.
- This is an aggregated or average number that covers very different cases. Real results in a particular segment may differ.
- This result turned up while the researchers were searching the data. It has not been tested a second time.




